//: C12:OperatorOverloadingConversion.cpp
// From Thinking in C++, 2nd Edition
// Available at http://www.BruceEckel.com
// (c) Bruce Eckel 2000
// Copyright notice in Copyright.txt
class Three {
  int i;
public:
  Three(int ii = 0, int = 0) : i(ii) {}
};

class Four {
  int x;
public:
  Four(int xx) : x(xx) {}
  operator Three() const { return Three(x); }
};

void g(Three) {}

int main() {
  Four four(1);
  g(four);
  g(1);  // Calls Three(1,0)
} ///:~
